Related Articles
Longplay: Mega Man 7 (Super Nintendo)
While the game does introduce some non-linear elements and optional upgrades, it doesn’t feel anywhere near as polished or satisfying as any of the Blue Bomber’s 8-bit outings.
Longplay: Super Mario World (Super Nintendo)
I’ve long considered Super Mario World to be my all-time favorite of Nintendo’s titles, regardless of platform or genre. Most of my time over the years, however, has been spent with the Game Boy Advance version of the title. The portability of the game, coupled with a few quality-of-life improvements, has made the title easy […]
Longplay: Samurai Shodown (Stadia) with Gongsun Li
Somebody with more mastery of the character can likely Nightcrawler around the arena with great effect. I, however, barely scraped by with what few attacks I could muster.